I specialize in animation production, motion-capture,
interactive game development, and science visualizations.
3D modeling, texturing, rigging, keyframe animation, layout, simulation, motion-capture, camera-tracking, lighting, rendering, compositing.
Unity3D, JavaScript, C#, iOS/Android mobile apps, augmented reality (Vuforia), virtual reality, agent-base behavior modeling, rapid prototyping.
Produced multiple 3D rendered cover art images and figures for scientific journals, Python scripts for custom data importers, interactive hardware demonstrations of specialized scientific equipment.